A 2D game artist who is able to animate and has a knack for creating unique aesthetically pleasing art style.
- Ability to create 2D art; vector art is preferred but pixel art can be considered if high quality.
- Ability to create animations.
- Ability to create VFX (explosions, spell-like effects, etc...)
- Ability to work (or learn) to work with project management techniques (similar to SCRUM).
- Must have a portfolio with clear examples of previous work.