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  • Help wanted
  • Unpaid
  • Being planned
  • Not-for-profit

N/A

Working on a more natural feel MMO to undo the years of amusement park and hero-centric player based role playing and into a game that builds slow and takes time to master. The goal right now is to build a multi-player game with my ideas on a smaller scale without a narrative first to lay the ground work. Very few engines seem to handle multiplayer the way I want to so right now I'm learning how game networking works.

  1. CLOSED SOURCE
  2. UTC -8 (PST)
  3. Seattle, WA, United States

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HELP WANTED
  1. UNPAID
  2. STUDENT OR HIGHER
  3. REMOTE

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